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Configurator overview

The configurator turns a project into a configurable product: shoppers pick variations per part, the model updates live, and every state maps to SKUs your store understands.

Concept What it does
Product One configurable product; a project can hold several.
Part A configurable slot (body, legs, cushion). The first part is the product’s base.
Variation One choice for a part — swaps geometry, material or both, and carries a SKU.
Link groups Parts that change together — pick walnut for the body and linked parts follow, so finishes always match.
Visibility groups Parts that appear/disappear together based on the shopper’s choices.
Rules Sales logic as configuration: block combinations, hide options, auto-correct invalid states, and explain why an option is unavailable.
Per-part cameras Each part can define its own camera framing — selecting the part eases the view to it.

Multi-part products load their parts in parallel and reveal them together — shoppers never watch a product build up piece by piece. Part placement comes from each model’s exported coordinate frame (see Preparing models).

The Setup Check lints your configuration — unreferenced variations, empty parts, conflicting rules — and can auto-fill the gaps it finds, so broken states never reach shoppers.

Detailed guides for each topic are being written in the order below:

  1. Products, parts & variations
  2. The base part and assembly
  3. Link groups — shared finishes
  4. Visibility groups — coupled visibility
  5. The rules engine
  6. Per-part cameras & opening views
  7. SKU & price fields
  8. Picker modes & panel presentation
  9. Setup Check

The engine behind all of this is live today — this documentation section is catching up to it.