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Scene editor overview

The scene editor controls how a product looks and feels before any configurator logic: framing, light, materials and interactive storytelling.

Area Highlights
Camera & saved views Set the opening view shoppers see first; save additional framings.
Lighting HDR environments plus a studio key light with a soft spot that reaches the model subtly; sensible defaults out of the box.
Shadows Ground shadows that track the model automatically.
Materials Adjust PBR materials per model without round-tripping to your DCC tool.
Annotations & hotspots Points of interest with focus cameras — click to fly to a detail.
Animations Play model animations on triggers (click, marker).
Scene states Saved scene setups you can switch between.

Scene setup (lighting, shadows, camera) carries into the configurator per variation — a finish swap keeps your lighting design intact. Per-part cameras are configured in the Configurator section.

Being written: opening view & saved views · lighting & environments · materials · hotspots & annotations · animations & triggers · scene states.