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Views & cameras

The Camera panel holds every camera concern in three tabs: Compose authors how the scene arrives, Views keeps the named cameras you save, and Studio renders imagery from them.

Step 1/7

Camera work happens in the scene editor — the same scene the published viewer will serve.

Views & saved cameras
Step 1 of 7
  1. Camera work happens in the scene editor — the same scene the published viewer will serve.
  2. One panel holds every camera concern: composing the arrival, the named cameras you save, and the studio output made from them.
  3. The opening camera decides how the scene first arrives for a visitor — the single frame that carries your first impression.
  4. Zoom limits keep the product presentable: the shopper cannot push through the surface or drift so far that the product becomes a dot.
  5. The pose is the exact numbers behind the frame — position and look target, copyable, so a framing you like is reproducible rather than remembered.
  6. Saved cameras are named framings you author once and reuse everywhere.
  7. Saved cameras are the pool everything else draws from: the opening camera is chosen from this list, and studio output renders it shot by shot.
  • Opening camera — which saved camera the scene arrives on. This is the frame that carries your first impression, so choose it deliberately rather than leaving it to wherever you last orbited.
  • Opening style — the motion of that arrival: Gentle Dolly, Arc Reveal, Zoom Out Reveal, Crane, Wide Sweep, or No Motion for a static cut. Preview opening camera replays it exactly as a visitor will see it.
  • Near / far limits — capture the current distance as the closest or furthest the visitor may travel, so nobody ends up inside the product or loses it in the distance.
  • Camera pose — numeric position and look target for the working camera, with Reset camera to return to it.

Saved cameras are named framings. Frame the shot, name it, save it — and the same list feeds everything else, so a shot list and an arrival never drift apart:

  • The opening camera is picked from this list; the entry marked START is the one currently in use.
  • Studio output renders these cameras as repeatable product shots and 360° video.

Name them as shot names (Hero 3-4, Detail stitching) rather than Camera 3 — the output set then documents itself.

A configurable product adds a second camera system on top: per-part cameras that fly the view to whatever the shopper is currently configuring — see Configurator cameras.